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Hyperbat to use ‘world-first’ 5G Virtual Reality (VR) ‘digital twin’ solution

Posted on 14 Apr 2021 and read 2882 times
Hyperbat to use ‘world-first’ 5G Virtual Reality (VR) ‘digital twin’ solutionPhoto courtesy of BT

Hyperbat, one of the UK’s largest independent vehicle battery manufacturers based at Unipart Manufacturing in Coventry, will utilise the latest 5G-enabled technology to significantly speed up the manufacturing process for hybrid and electric vehicle (EV) production.

Partnering with BT, Ericsson and NVIDIA, the company is set to benefit from a ‘world-first’ 5G Virtual Reality (VR) ‘digital twin’ solution which allows remote teams in different parts of the country to connect, collaborate and interact using a virtual 3-D engineering model. By enabling dispersed teams across design, engineering and manufacturing to collaborate more efficiently, the technology is set to accelerate the pace of innovation within the UK manufacturing sector.

The solution offers a ‘world-first’ untethered 5G native experience that will allow design and engineering teams to walk around and interact with a 3-D life-size model in real time through a single self-contained device, and without the constraints of a physical connection. Hyperbat staff in different locations will be able to work with a 1:1 product scale hologram of the design in-situ on the factory floor, review designs in real time, and manage workflows more effectively.

5G VR digital twin solution

The solution comprising high-bandwidth and low-latency 5G connectivity, integrated by Ericsson’s D-15 Lab in Santa Clara, California, will enable Hyperbat to deliver engineering projects at scale. This will empower teams to improve build efficiency within its manufacturing processes, while removing current complexities between product management systems, supply chain and factory operations.

The 5G VR digital twin solution will be deployed by BT and Ericsson on a 5G mobile private network, using the world’s first 5G-enabled VR headset powered by the Qualcomm Snapdragon XR2 Platform. The VR headset will run on the Masters of Pie Radical platform, enabling Hyperbat to use cloud-based VR within CAD software.

Using high-performance edge compute, the solution also includes the latest hardware and software from NVIDIA to seamlessly integrate into existing factory floor operations. Qualcomm’s VR headset incorporates split rendering where all the perception-based data is held locally on the device, but the computing is handled in the cloud and streamed by the NVIDIA CloudXR and solutions. This helps to achieve a seamless, high-fidelity VR experience that produces a real-life experience for the manufacturing teams.

Hosein Torabmostaedi, digital and innovation manager at Unipart Manufacturing, said: “The solution is mainly targeted at a collaborative mobile workforce with the use of 5G native headsets and seamless integration of design and manufacturing systems with the digital twin technologies. Hyperbat also to extend the solution to the use of 5G connectivity for machines to enable configurable and flexible production lines.”

Jeremy Spencer, 5G innovation senior manager, BT’s Enterprise unit said: “This world-first 5G digital twin solution is a powerful reminder that 5G connectivity and Edge Compute is very much here now, delivering real business benefits for our customers. 5G connectivity, when combined with the latest emerging tech can produce incredible efficiency gains which will be so important in boosting the UK manufacturing sector as it recovers from Covid-19.

“It will also bring a welcome boost to many other industries where collaboration is required. We are thrilled to be working with Hyperbat and such a strong network of partners to bring this innovation to life, made possible by combining our collective strengths across a range of technologies.”

“5G will have a transformative impact in the industries and technologies of the future and this collaboration with BT, Hyperbat and other eco-system partners is another demonstration of how low latency, edge compute and wireless networking will be critical to digitalisation within the enterprise sector. By delivering operational efficiencies through 5G technology, we are laying a foundation that can help to drive innovation in manufacturing, boost the economy and position the UK as a leading 5G nation,” said Björn Odenhammar, CTO, Networks & Managed Services, Ericsson UK & Ireland

“Bringing remote teams together in VR to collaborate and refine manufacturing processes will produce great efficiencies and innovations,” said David Weinstein, director of virtual reality and augmented reality at NVIDIA. “This 5G VR digital-twin solution — powered with NVIDIA RTX technology, CloudXR, and NVIDIA RTX Virtual Workstation software — will enable real-time immersion for teams both on the factory floor and remotely.”

The Hyperbat solution is near completion with results of the collaboration expected in early summer.